Remote Renderer - General error creating sesion:GraphicsBindingIncomplete on Hololens 2
I'm trying to get a model from Azure Remote Renderer on my hololens 2. Everything is ok on Unity 3D editor, I mean I get my model from azure without any problems, but when I build the aplication there is an error: General error creating…
[Azure Remote Rendering] Where can we find the maximum active session limit information on the official document?
Hello. We are using Azure Remote Rendering in our Unity application for HoloLens2 and facing the following error. As the error message indicates, the error occurred when we tried to connect more than 8 HoloLenses to the same ARR account at the same…
Does ARR spatial query results with a unique Id for an entity that was hit?
Hello, I'm currently utilizing GLTF models to interface with ARR service. Essentially, I possess another model in a custom format, which contains specific metadata and properties such as Length, Mass, Volume, etc., associated with various objects(with…
Coordinate system of remotely rendered model
Hi , I'm trying to load a gltf model using ARR in unity. The model is properly rendered infront of me. But gltf uses Right handed coordinate system , whereas Unity has Left haned coordinate system , Is the conversion of the coordinate system handled by…
Center of remotely rendered model
Hi, Is there a way to get the center point of the ARR model rendered in unity?
What makes model entities to share common Mesh in Azure Remote Rendering
Hi , I'm a beginner to Azure Remote Rendering. I was going through the examples and came across mesh and materials in ARR. I understood that Mesh is a shared resource across several entities. But I doubt in what basis the entities share the mesh? Is…
Move individual pieces in Remote Rendering
I am using ARR and watching some videos I see that they can select individual pieces in the model and interact with them. I downloaded the project from the repository but no luck finding or achieving that. Any idea how I can do this?
Rendering XYZ files via Azure Remote Rendering
Looking to render xyz files through Azure Remote Rendering onto a Hololens 2. Running into an issue when rendering the model in ARRT renderers nothing. However, I can view it fine through Google Earth Pro. Is there some conversion setting I'm missing?…
Azure remote rendering with Nreal devices
Nreal Light, Nreal Air, DigiLens ARGO in the above three products. Azure Remote Rendering is working If it works, is it possible to interoperate with Unity engine (method or document) If it works, is it compatible with Unreal Engine (how-to or…
Rendering to a browser
Is it possible to output to a browser? I am looking for a way to have all the rendering done on Azure but then broadcast to a browser (and allow inputs). I would like to have each user who connects given their own "session" so any updates to…
Azure Remote Rendering - Short demo
I am trying to figure out how to use Azure remote rendering tool to render large 3D CAD model. since i am working as an Intern a short demo would have been beneficial to showcase the use and potential of the software. but there is a no technical support…
Azure Remote Rendering server is not working
sometimes server is not connected
Azure Remote Rendering: Is there any possible way to retrive a remote model's mesh (UnityEngine.Mesh) data and set it to Unity's Mesh Collider component?
Hello. We are using Azure Remote Rendering in our HoloLens 2 application and trying to add collision detection between ARR's remote model and local models in Unity scene. Is there any possible way to retrive a remote model's mesh…
Remote rendering collisions Unity Hololens
Hi, Please tell me - if it is possible to get point of collision Remote Rendered model with Gameobject on Unity scene? How to get the exact point(s) where the 'local' object collides with the 'remote' model? Similar question for Hololens - how to get…
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Azure remote rendering setting problem with Hololens 2
Our factory is located in Kaohsiung City, Taiwan. We are currently using Hololens 2 with Azure remote rendering and found that there have been some situations of model distortion. Then we also used the Azure Latency Test and found that the latency result…
Scene Being Inverted in Azure Remote Rendering
Hello, We are pro license users of unity. To deploy the high-poly models from the cloud, we followed the instructions provided in the Azure Remote Rendering. :…
Teleport system does not work with Azure Remote Rendering (ARR)
Azure Remote Rendering (ARR) and teleport system are used simultaneously. We use the teleport system to move to any point on a 3D model, but ARR must always be run. We have confirmed that the teleport system works by itself, but this feature does not…
Azure Remote Rendering doesn't show textured models
I am trying to get the open data provided by the Ministry of Land, Infrastructure, Transport and Tourism of Japan and display the city model of Tokyo using Holorens 2. I went through several processes to combine multiple small FBX files, create the…
CameraSettings.InverseDepth is ignored in Simulation environment (depth is always reversed)
Hi! Currently we are in a process to update our WaveEngine integration with Azure Remote Rendering, and we have found that the ARR depth texture is always reversed when we are running the Simulation binding (GraphicsBindingSimD3d11) Our engine is…
An issue in building Showcase app
I'm trying to build Showcase app for ARR following the Microsoft Learn, but now I cannot login my ARR account. In the inspector of "MixedRealityToolkit", I cannot find any place to enter the ID and key in. Why?