Zobrazení informací o typu
Třída System.Type je ústřední pro reflexi. Modul CLR (Common Language Runtime) vytvoří Type
pro načtený typ při požadavku na reflexi. Ke zjištění všeho o daném typu můžete použít Type
metody objektu, pole, vlastnosti a vnořené třídy.
Použijte Assembly.GetType nebo Assembly.GetTypes získejte Type
objekty ze sestavení, která nebyla načtena, a předejte název požadovaného typu nebo typů. Slouží Type.GetType k získání Type
objektů ze sestavení, které je již načteno. Slouží Module.GetType k získání objektů modulu Type
a Module.GetTypes k jejich získání.
Poznámka:
Pokud chcete prozkoumat a manipulovat s obecnými typy a metodami, přečtěte si další informace uvedené v Reflexe ionu a obecných typech a postupy: Prozkoumání a vytvoření instance obecných typů pomocí Reflexe ionu.
Následující příklad ukazuje syntaxi potřebnou k získání objektu Assembly a modulu pro sestavení.
// Gets the mscorlib assembly in which the object is defined.
Assembly^ a = Object::typeid->Module->Assembly;
// Gets the mscorlib assembly in which the object is defined.
Assembly a = typeof(object).Module.Assembly;
' Gets the mscorlib assembly in which the object is defined.
Dim a As Assembly = GetType(Object).Module.Assembly
Následující příklad ukazuje získání Type
objektů z načteného sestavení.
// Loads an assembly using its file name.
Assembly^ a = Assembly::LoadFrom("MyExe.exe");
// Gets the type names from the assembly.
array<Type^>^ types2 = a->GetTypes();
for each (Type^ t in types2)
{
Console::WriteLine(t->FullName);
}
// Loads an assembly using its file name.
Assembly a = Assembly.LoadFrom("MyExe.exe");
// Gets the type names from the assembly.
Type[] types2 = a.GetTypes();
foreach (Type t in types2)
{
Console.WriteLine(t.FullName);
}
' Loads an assembly using its file name.
Dim a As Assembly = Assembly.LoadFrom("MyExe.exe")
' Gets the type names from the assembly.
Dim types2() As Type = a.GetTypes()
For Each t As Type In types2
Console.WriteLine(t.FullName)
Next t
Jakmile získáte Type
, existuje mnoho způsobů, jak zjistit informace o členech tohoto typu. Například můžete zjistit o všech členech typu voláním Type.GetMembers metody, která získá pole MemberInfo objektů popisujících jednotlivé členy aktuálního typu.
Pomocí metod třídy Type
můžete také načíst informace o jednom nebo více konstruktorech, metodách, událostech, polích nebo vlastnostech, které zadáte podle názvu. Zapouzdřuje například Type.GetConstructor konkrétní konstruktor aktuální třídy.
Pokud máte Type
, můžete pomocí Type.Module vlastnosti získat objekt, který zapouzdřuje modul obsahující tento typ. Module.Assembly Pomocí vlastnosti vyhledejte objekt, který zapouzdřuje sestavení obsahující modul. Sestavení, které zapouzdřuje typ přímo pomocí Type.Assembly vlastnosti.
System.Type a ConstructorInfo
Následující příklad ukazuje, jak vypsat konstruktory pro třídu, v tomto případě String třída.
// This program lists all the public constructors
// of the System.String class.
using namespace System;
using namespace System::Reflection;
class ListMembers
{
public:
static void Main()
{
Type^ t = System::String::typeid;
Console::WriteLine ("Listing all the public constructors of the {0} type", t);
// Constructors.
array<ConstructorInfo^>^ ci = t->GetConstructors(BindingFlags::Public | BindingFlags::Instance);
Console::WriteLine ("//Constructors");
PrintMembers(ci);
}
static void PrintMembers(array<MemberInfo^>^ ms)
{
for each (MemberInfo^ m in ms)
{
Console::WriteLine ("{0}{1}", " ", m);
}
Console::WriteLine();
}
};
int main()
{
ListMembers::Main();
}
// This program lists all the public constructors
// of the System.String class.
using System;
using System.Reflection;
class ListMembers
{
public static void Main()
{
Type t = typeof(System.String);
Console.WriteLine("Listing all the public constructors of the {0} type", t);
// Constructors.
ConstructorInfo[] ci = t.GetConstructors(BindingFlags.Public | BindingFlags.Instance);
Console.WriteLine("//Constructors");
PrintMembers(ci);
}
public static void PrintMembers(MemberInfo[] ms)
{
foreach (MemberInfo m in ms)
{
Console.WriteLine("{0}{1}", " ", m);
}
Console.WriteLine();
}
}
' This program lists all the public constructors
' of the System.String class.
Imports System.Reflection
Class ListMembers
Public Shared Sub Main()
Dim t As Type = GetType(String)
Console.WriteLine("Listing all the public constructors of the {0} type", t)
' Constructors.
Dim ci As ConstructorInfo() = t.GetConstructors((BindingFlags.Public Or BindingFlags.Instance))
Console.WriteLine("//Constructors")
PrintMembers(ci)
End Sub
Public Shared Sub PrintMembers(ms() As MemberInfo)
Dim m As MemberInfo
For Each m In ms
Console.WriteLine("{0}{1}", " ", m)
Next m
Console.WriteLine()
End Sub
End Class
MemberInfo, MethodInfo, FieldInfo a PropertyInfo
Získejte informace o metodách, vlastnostech, událostech a polích typu pomocí MemberInfo, MethodInfo, FieldInfo, nebo PropertyInfo objektů.
Následující příklad používá MemberInfo
k výpisu počtu členů třídy System.IO.File
a používá IsPublic vlastnost k určení viditelnosti třídy.
using namespace System;
using namespace System::IO;
using namespace System::Reflection;
public ref class MyMemberInfo
{
public:
static void Main()
{
Console::WriteLine ("\nReflection.MemberInfo");
// Gets the Type and MemberInfo.
Type^ myType = Type::GetType("System.IO.File");
array<MemberInfo^>^ myMemberInfoArray = myType->GetMembers();
// Gets and displays the DeclaringType method.
Console::WriteLine("\nThere are {0} members in {1}.",
myMemberInfoArray->Length, myType->FullName);
Console::WriteLine("{0}.", myType->FullName);
if (myType->IsPublic)
{
Console::WriteLine("{0} is public.", myType->FullName);
}
}
};
int main()
{
MyMemberInfo::Main();
}
using System;
using System.IO;
using System.Reflection;
class MyMemberInfo
{
public static void Main()
{
Console.WriteLine ("\nReflection.MemberInfo");
// Gets the Type and MemberInfo.
Type myType = Type.GetType("System.IO.File");
MemberInfo[] myMemberInfoArray = myType.GetMembers();
// Gets and displays the DeclaringType method.
Console.WriteLine("\nThere are {0} members in {1}.",
myMemberInfoArray.Length, myType.FullName);
Console.WriteLine("{0}.", myType.FullName);
if (myType.IsPublic)
{
Console.WriteLine("{0} is public.", myType.FullName);
}
}
}
Imports System.IO
Imports System.Reflection
Class MyMemberInfo
Public Shared Sub Main()
Console.WriteLine("\nReflection.MemberInfo")
' Gets the Type and MemberInfo.
Dim myType As Type = Type.GetType("System.IO.File")
Dim myMemberInfoArray() As MemberInfo = myType.GetMembers()
' Gets and displays the DeclaringType method.
Console.WriteLine("\nThere are {0} members in {1}.",
myMemberInfoArray.Length, myType.FullName)
Console.WriteLine("{0}.", myType.FullName)
If myType.IsPublic
Console.WriteLine("{0} is public.", myType.FullName)
End If
End Sub
End Class
Následující příklad zkoumá typ zadaného členu. Provede reflexi člena MemberInfo
třídy a vypíše její typ.
// This code displays information about the GetValue method of FieldInfo.
using namespace System;
using namespace System::Reflection;
public ref class MyMethodInfo
{
public:
static int Main()
{
Console::WriteLine("Reflection.MethodInfo");
// Gets and displays the Type.
Type^ myType = Type::GetType("System.Reflection.FieldInfo");
// Specifies the member for which you want type information.
MethodInfo^ myMethodInfo = myType->GetMethod("GetValue");
Console::WriteLine(myType->FullName + "." + myMethodInfo->Name);
// Gets and displays the MemberType property.
MemberTypes myMemberTypes = myMethodInfo->MemberType;
if (MemberTypes::Constructor == myMemberTypes)
{
Console::WriteLine("MemberType is of type All");
}
else if (MemberTypes::Custom == myMemberTypes)
{
Console::WriteLine("MemberType is of type Custom");
}
else if (MemberTypes::Event == myMemberTypes)
{
Console::WriteLine("MemberType is of type Event");
}
else if (MemberTypes::Field == myMemberTypes)
{
Console::WriteLine("MemberType is of type Field");
}
else if (MemberTypes::Method == myMemberTypes)
{
Console::WriteLine("MemberType is of type Method");
}
else if (MemberTypes::Property == myMemberTypes)
{
Console::WriteLine("MemberType is of type Property");
}
else if (MemberTypes::TypeInfo == myMemberTypes)
{
Console::WriteLine("MemberType is of type TypeInfo");
}
return 0;
}
};
int main()
{
MyMethodInfo::Main();
}
// This code displays information about the GetValue method of FieldInfo.
using System;
using System.Reflection;
class MyMethodInfo
{
public static int Main()
{
Console.WriteLine("Reflection.MethodInfo");
// Gets and displays the Type.
Type myType = Type.GetType("System.Reflection.FieldInfo");
// Specifies the member for which you want type information.
MethodInfo myMethodInfo = myType.GetMethod("GetValue");
Console.WriteLine(myType.FullName + "." + myMethodInfo.Name);
// Gets and displays the MemberType property.
MemberTypes myMemberTypes = myMethodInfo.MemberType;
if (MemberTypes.Constructor == myMemberTypes)
{
Console.WriteLine("MemberType is of type All");
}
else if (MemberTypes.Custom == myMemberTypes)
{
Console.WriteLine("MemberType is of type Custom");
}
else if (MemberTypes.Event == myMemberTypes)
{
Console.WriteLine("MemberType is of type Event");
}
else if (MemberTypes.Field == myMemberTypes)
{
Console.WriteLine("MemberType is of type Field");
}
else if (MemberTypes.Method == myMemberTypes)
{
Console.WriteLine("MemberType is of type Method");
}
else if (MemberTypes.Property == myMemberTypes)
{
Console.WriteLine("MemberType is of type Property");
}
else if (MemberTypes.TypeInfo == myMemberTypes)
{
Console.WriteLine("MemberType is of type TypeInfo");
}
return 0;
}
}
' This code displays information about the GetValue method of FieldInfo.
Imports System.Reflection
Class MyMethodInfo
Public Shared Sub Main()
Console.WriteLine("Reflection.MethodInfo")
' Gets and displays the Type.
Dim myType As Type = Type.GetType("System.Reflection.FieldInfo")
' Specifies the member for which you want type information.
Dim myMethodInfo As MethodInfo = myType.GetMethod("GetValue")
Console.WriteLine((myType.FullName & "." & myMethodInfo.Name))
' Gets and displays the MemberType property.
Dim myMemberTypes As MemberTypes = myMethodInfo.MemberType
If MemberTypes.Constructor = myMemberTypes Then
Console.WriteLine("MemberType is of type All")
ElseIf MemberTypes.Custom = myMemberTypes Then
Console.WriteLine("MemberType is of type Custom")
ElseIf MemberTypes.Event = myMemberTypes Then
Console.WriteLine("MemberType is of type Event")
ElseIf MemberTypes.Field = myMemberTypes Then
Console.WriteLine("MemberType is of type Field")
ElseIf MemberTypes.Method = myMemberTypes Then
Console.WriteLine("MemberType is of type Method")
ElseIf MemberTypes.Property = myMemberTypes Then
Console.WriteLine("MemberType is of type Property")
ElseIf MemberTypes.TypeInfo = myMemberTypes Then
Console.WriteLine("MemberType is of type TypeInfo")
End If
Return
End Sub
End Class
Následující příklad používá všechny třídy Reflexe ion *Info
spolu se seznamem BindingFlags všech členů (konstruktory, pole, vlastnosti, události a metody) zadané třídy, rozdělení členů do statických kategorií a kategorií instancí.
// This program lists all the members of the
// System.IO.BufferedStream class.
using namespace System;
using namespace System::IO;
using namespace System::Reflection;
public ref class ListMembers
{
public:
static void Main()
{
// Specifies the class.
Type^ t = System::IO::BufferedStream::typeid;
Console::WriteLine("Listing all the members (public and non public) of the {0} type", t);
// Lists static fields first.
array<FieldInfo^>^ fi = t->GetFields(BindingFlags::Static |
BindingFlags::NonPublic | BindingFlags::Public);
Console::WriteLine("// Static Fields");
PrintMembers(fi);
// Static properties.
array<PropertyInfo^>^ pi = t->GetProperties(BindingFlags::Static |
BindingFlags::NonPublic | BindingFlags::Public);
Console::WriteLine("// Static Properties");
PrintMembers(pi);
// Static events.
array<EventInfo^>^ ei = t->GetEvents(BindingFlags::Static |
BindingFlags::NonPublic | BindingFlags::Public);
Console::WriteLine("// Static Events");
PrintMembers(ei);
// Static methods.
array<MethodInfo^>^ mi = t->GetMethods (BindingFlags::Static |
BindingFlags::NonPublic | BindingFlags::Public);
Console::WriteLine("// Static Methods");
PrintMembers(mi);
// Constructors.
array<ConstructorInfo^>^ ci = t->GetConstructors(BindingFlags::Instance |
BindingFlags::NonPublic | BindingFlags::Public);
Console::WriteLine("// Constructors");
PrintMembers(ci);
// Instance fields.
fi = t->GetFields(BindingFlags::Instance | BindingFlags::NonPublic |
BindingFlags::Public);
Console::WriteLine("// Instance Fields");
PrintMembers(fi);
// Instance properties.
pi = t->GetProperties(BindingFlags::Instance | BindingFlags::NonPublic |
BindingFlags::Public);
Console::WriteLine ("// Instance Properties");
PrintMembers(pi);
// Instance events.
ei = t->GetEvents(BindingFlags::Instance | BindingFlags::NonPublic |
BindingFlags::Public);
Console::WriteLine("// Instance Events");
PrintMembers(ei);
// Instance methods.
mi = t->GetMethods(BindingFlags::Instance | BindingFlags::NonPublic
| BindingFlags::Public);
Console::WriteLine("// Instance Methods");
PrintMembers(mi);
Console::WriteLine("\r\nPress ENTER to exit.");
Console::Read();
}
static void PrintMembers(array<MemberInfo^>^ ms)
{
for each (MemberInfo^ m in ms)
{
Console::WriteLine ("{0}{1}", " ", m);
}
Console::WriteLine();
}
};
int main()
{
ListMembers::Main();
}
// This program lists all the members of the
// System.IO.BufferedStream class.
using System;
using System.IO;
using System.Reflection;
class ListMembers
{
public static void Main()
{
// Specifies the class.
Type t = typeof(System.IO.BufferedStream);
Console.WriteLine("Listing all the members (public and non public) of the {0} type", t);
// Lists static fields first.
FieldInfo[] fi = t.GetFields(BindingFlags.Static |
BindingFlags.NonPublic | BindingFlags.Public);
Console.WriteLine("// Static Fields");
PrintMembers(fi);
// Static properties.
PropertyInfo[] pi = t.GetProperties(BindingFlags.Static |
BindingFlags.NonPublic | BindingFlags.Public);
Console.WriteLine("// Static Properties");
PrintMembers(pi);
// Static events.
EventInfo[] ei = t.GetEvents(BindingFlags.Static |
BindingFlags.NonPublic | BindingFlags.Public);
Console.WriteLine("// Static Events");
PrintMembers(ei);
// Static methods.
MethodInfo[] mi = t.GetMethods (BindingFlags.Static |
BindingFlags.NonPublic | BindingFlags.Public);
Console.WriteLine("// Static Methods");
PrintMembers(mi);
// Constructors.
ConstructorInfo[] ci = t.GetConstructors(BindingFlags.Instance |
BindingFlags.NonPublic | BindingFlags.Public);
Console.WriteLine("// Constructors");
PrintMembers(ci);
// Instance fields.
fi = t.GetFields(BindingFlags.Instance | BindingFlags.NonPublic |
BindingFlags.Public);
Console.WriteLine("// Instance Fields");
PrintMembers(fi);
// Instance properties.
pi = t.GetProperties(BindingFlags.Instance | BindingFlags.NonPublic |
BindingFlags.Public);
Console.WriteLine ("// Instance Properties");
PrintMembers(pi);
// Instance events.
ei = t.GetEvents(BindingFlags.Instance | BindingFlags.NonPublic |
BindingFlags.Public);
Console.WriteLine("// Instance Events");
PrintMembers(ei);
// Instance methods.
mi = t.GetMethods(BindingFlags.Instance | BindingFlags.NonPublic
| BindingFlags.Public);
Console.WriteLine("// Instance Methods");
PrintMembers(mi);
Console.WriteLine("\r\nPress ENTER to exit.");
Console.Read();
}
public static void PrintMembers (MemberInfo [] ms)
{
foreach (MemberInfo m in ms)
{
Console.WriteLine ("{0}{1}", " ", m);
}
Console.WriteLine();
}
}
' This program lists all the members of the
' System.IO.BufferedStream class.
Imports System.IO
Imports System.Reflection
Class ListMembers
Public Shared Sub Main()
' Specifies the class.
Dim t As Type = GetType(System.IO.BufferedStream)
Console.WriteLine("Listing all the members (public and non public) of the {0} type", t)
' Lists static fields first.
Dim fi As FieldInfo() = t.GetFields((BindingFlags.Static Or BindingFlags.NonPublic Or BindingFlags.Public))
Console.WriteLine("// Static Fields")
PrintMembers(fi)
' Static properties.
Dim pi As PropertyInfo() = t.GetProperties((BindingFlags.Static Or BindingFlags.NonPublic Or BindingFlags.Public))
Console.WriteLine("// Static Properties")
PrintMembers(pi)
' Static events.
Dim ei As EventInfo() = t.GetEvents((BindingFlags.Static Or BindingFlags.NonPublic Or BindingFlags.Public))
Console.WriteLine("// Static Events")
PrintMembers(ei)
' Static methods.
Dim mi As MethodInfo() = t.GetMethods((BindingFlags.Static Or BindingFlags.NonPublic Or BindingFlags.Public))
Console.WriteLine("// Static Methods")
PrintMembers(mi)
' Constructors.
Dim ci As ConstructorInfo() = t.GetConstructors((BindingFlags.Instance Or BindingFlags.NonPublic Or BindingFlags.Public))
Console.WriteLine("// Constructors")
PrintMembers(ci)
' Instance fields.
fi = t.GetFields((BindingFlags.Instance Or BindingFlags.NonPublic Or BindingFlags.Public))
Console.WriteLine("// Instance Fields")
PrintMembers(fi)
' Instance properties.
pi = t.GetProperties((BindingFlags.Instance Or BindingFlags.NonPublic Or BindingFlags.Public))
Console.WriteLine("// Instance Properties")
PrintMembers(pi)
' Instance events.
ei = t.GetEvents((BindingFlags.Instance Or BindingFlags.NonPublic Or BindingFlags.Public))
Console.WriteLine("// Instance Events")
PrintMembers(ei)
' Instance methods.
mi = t.GetMethods((BindingFlags.Instance Or BindingFlags.NonPublic Or BindingFlags.Public))
Console.WriteLine("// Instance Methods")
PrintMembers(mi)
Console.WriteLine(ControlChars.CrLf & "Press ENTER to exit.")
Console.Read()
End Sub
Public Shared Sub PrintMembers(ms() As MemberInfo)
Dim m As MemberInfo
For Each m In ms
Console.WriteLine("{0}{1}", " ", m)
Next m
Console.WriteLine()
End Sub
End Class