Vector3D.Divide(Vector3D, Double) Methode

Definition

Dividiert die angegebene Vector3D-Struktur durch den angegebenen Skalar und gibt das Ergebnis als Vector3D.

public:
 static System::Windows::Media::Media3D::Vector3D Divide(System::Windows::Media::Media3D::Vector3D vector, double scalar);
public static System.Windows.Media.Media3D.Vector3D Divide (System.Windows.Media.Media3D.Vector3D vector, double scalar);
static member Divide : System.Windows.Media.Media3D.Vector3D * double -> System.Windows.Media.Media3D.Vector3D
Public Shared Function Divide (vector As Vector3D, scalar As Double) As Vector3D

Parameter

vector
Vector3D

Die zu dividierende Vector3D-Struktur.

scalar
Double

Der Skalar, durch den vector dividiert werden soll.

Gibt zurück

Das Ergebnis der Division von vector durch scalar.

Beispiele

Das folgende Beispiel zeigt, wie eine Vector3D Struktur durch einen Skalar unterteilt wird.

// Divides a Vector3D by a Scalar using the overloaded / operator.  
// Returns a Vector3D.

Vector3D vector1 = new Vector3D(20, 30, 40);
Vector3D vectorResult = new Vector3D();
Double scalar1 = 75;

vectorResult = vector1 / scalar1;
// vectorResult is approximately equal to (0.26667, 0.4, 0.53333)
' Divides a Vector3D by a Scalar using the overloaded / operator.  
' Returns a Vector3D.

Dim vector1 As New Vector3D(20, 30, 40)
Dim vectorResult As New Vector3D()
Dim scalar1 As Double = 75

vectorResult = vector1 / scalar1
' vectorResult is approximately equal to (0.26667, 0.4, 0.53333)

Gilt für:

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