onmouseleave property
Sets or gets a pointer to the event handler function that fires when the user moves the mouse pointer outside the boundaries of the object.
Syntax
HRESULT value = object.put_onmouseleave(VARIANT v);HRESULT value = object.get_onmouseleave(VARIANT* p);
Property values
Type: VARIANT
a pointer to the event handler function, or NULL otherwise.