RemoteSystemSessionJoinRequestedEventArgs Klasse

Definition

public ref class RemoteSystemSessionJoinRequestedEventArgs sealed
/// [Windows.Foundation.Metadata.ContractVersion(Windows.Foundation.UniversalApiContract, 262144)]
/// [Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
/// [Windows.Foundation.Metadata.Threading(Windows.Foundation.Metadata.ThreadingModel.Both)]
class RemoteSystemSessionJoinRequestedEventArgs final
/// [Windows.Foundation.Metadata.ContractVersion(Windows.Foundation.UniversalApiContract, 262144)]
/// [Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
class RemoteSystemSessionJoinRequestedEventArgs final
[Windows.Foundation.Metadata.ContractVersion(typeof(Windows.Foundation.UniversalApiContract), 262144)]
[Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
[Windows.Foundation.Metadata.Threading(Windows.Foundation.Metadata.ThreadingModel.Both)]
public sealed class RemoteSystemSessionJoinRequestedEventArgs
[Windows.Foundation.Metadata.ContractVersion(typeof(Windows.Foundation.UniversalApiContract), 262144)]
[Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
public sealed class RemoteSystemSessionJoinRequestedEventArgs
Public NotInheritable Class RemoteSystemSessionJoinRequestedEventArgs
Vererbung
Object Platform::Object IInspectable RemoteSystemSessionJoinRequestedEventArgs
Attribute

Windows-Anforderungen

Gerätefamilie
Windows 10 Creators Update (eingeführt in 10.0.15063.0)
API contract
Windows.Foundation.UniversalApiContract (eingeführt in v4.0)
App-Funktionen
remoteSystem

Beispiele

Im folgenden Code finden Sie ein Beispiel für das Erstellen einer Remotesitzung und das Behandeln von Joinanforderungen.

public async void StartNewSharedExperience() {

    var manager = new RemoteSystemSessionController("Bob’s Minecraft game");

    // register the following code to handle the JoinRequested event
    manager.JoinRequested += async (sender, args) => {
        // Get the deferral
        var deferral = args.GetDeferral();

        // display the participant (args.JoinRequest.Participant) on UI, giving the 
        // user an opportunity to respond
        // ...

        // If the user chooses "accept", accept this remote system as a participant
        args.JoinRequest.Accept();
    };

    // create and start the session
    RemoteSystemSessionCreationResult createResult = await manager.CreateSessionAsync();

    // handle the creation result
    if (createResult.Status == RemoteSystemSessionCreationStatus.Success) {
        // creation was successful
        RemoteSystemSession currentSession = createResult.Session;

        // optionally subscribe to the disconnection event
        currentSession.Disconnected += async (sender, args) => {
            // update the UI, using args.Reason
            // ...
        };

        // Use session ...

    } else if (createResult.Status == RemoteSystemSessionCreationStatus.SessionLimitsExceeded) {
        // creation failed. Optionally update UI to indicate that there are too many sessions in progress
    } else {
        // creation failed for an unknown reason. Optionally update UI
    }
}

Hinweise

Diese Klasse wird immer instanziiert, wenn das RemoteSystemSessionController.JoinRequested-Ereignis ausgelöst wird, und es sollte von den Für dieses Ereignis registrierten Methoden behandelt werden.

Eigenschaften

JoinRequest

Ruft die RemoteSystemSessionJoinRequest ab, die diese eingehende Anforderung darstellt.

Methoden

GetDeferral()

Ruft ein Zurückstellungsobjekt für diesen Vorgang ab.

Gilt für: