D3D12DDI_RESOURCE_DIMENSION-Enumeration (d3d12umddi.h)
Gibt den Typ der zu verwendenden Ressourcendimension an.
Syntax
typedef enum D3D12DDI_RESOURCE_DIMENSION {
D3D12DDI_RD_BUFFER,
D3D12DDI_RD_TEXTURE1D,
D3D12DDI_RD_TEXTURE2D,
D3D12DDI_RD_TEXTURE3D,
D3D12DDI_RD_TEXTURECUBE,
D3D12DDI_RD_RAYTRACING_ACCELERATION_STRUCTURE_0042
} ;
Konstanten
D3D12DDI_RD_BUFFER Puffer. |
D3D12DDI_RD_TEXTURE1D 1D-Textur. |
D3D12DDI_RD_TEXTURE2D 2D-Textur. |
D3D12DDI_RD_TEXTURE3D 3D-Textur. |
D3D12DDI_RD_TEXTURECUBE Würfeltextur. |
D3D12DDI_RD_RAYTRACING_ACCELERATION_STRUCTURE_0042 Struktur der Raytracingbeschleunigung. |
Anforderungen
Anforderung | Wert |
---|---|
Header | d3d12umddi.h |