D3DKMT_QUERYSTATISTICS_ADAPTER_INFORMATION Struktur (d3dkmthk.h)
Ist für das System reserviert. Darf nicht verwendet werden.
Syntax
typedef struct _D3DKMT_QUERYSTATISTICS_ADAPTER_INFORMATION {
ULONG NbSegments;
ULONG NodeCount;
ULONG VidPnSourceCount;
ULONG VSyncEnabled;
ULONG TdrDetectedCount;
D3DKMT_ALIGN64 LONGLONG ZeroLengthDmaBuffers;
D3DKMT_ALIGN64 ULONGLONG RestartedPeriod;
D3DKMT_QUERYSTATSTICS_REFERENCE_DMA_BUFFER ReferenceDmaBuffer;
D3DKMT_QUERYSTATSTICS_RENAMING Renaming;
D3DKMT_QUERYSTATSTICS_PREPRATION Preparation;
D3DKMT_QUERYSTATSTICS_PAGING_FAULT PagingFault;
D3DKMT_QUERYSTATSTICS_PAGING_TRANSFER PagingTransfer;
D3DKMT_QUERYSTATSTICS_SWIZZLING_RANGE SwizzlingRange;
D3DKMT_QUERYSTATSTICS_LOCKS Locks;
D3DKMT_QUERYSTATSTICS_ALLOCATIONS Allocations;
D3DKMT_QUERYSTATSTICS_TERMINATIONS Terminations;
D3DKMT_QUERYSTATISTICS_ADAPTER_INFORMATION_FLAGS Flags;
#if ...
D3DKMT_ALIGN64 UINT64 Reserved[7];
#else
D3DKMT_ALIGN64 UINT64 Reserved[8];
#endif
} D3DKMT_QUERYSTATISTICS_ADAPTER_INFORMATION;
Member
NbSegments
NodeCount
VidPnSourceCount
VSyncEnabled
TdrDetectedCount
ZeroLengthDmaBuffers
RestartedPeriod
ReferenceDmaBuffer
Renaming
Preparation
PagingFault
PagingTransfer
SwizzlingRange
Locks
Allocations
Terminations
Flags
Reserved[7]
Reserved[8]
Anforderungen
Anforderung | Wert |
---|---|
Unterstützte Mindestversion (Server) | Windows Server 2022 |
Kopfzeile | d3dkmthk.h |