D3DKMT_QUERYSTATISTICS_PROCESS_VIDPNSOURCE_INFORMATION Struktur (d3dkmthk.h)
Ist für das System reserviert. Darf nicht verwendet werden.
Syntax
typedef struct _D3DKMT_QUERYSTATISTICS_PROCESS_VIDPNSOURCE_INFORMATION {
ULONG Frame;
ULONG CancelledFrame;
ULONG QueuedPresent;
UINT Padding;
D3DKMT_ALIGN64 UINT64 IsVSyncEnabled;
D3DKMT_ALIGN64 UINT64 VSyncOnTotalTimeMs;
D3DKMT_ALIGN64 UINT64 VSyncOffKeepPhaseTotalTimeMs;
D3DKMT_ALIGN64 UINT64 VSyncOffNoPhaseTotalTimeMs;
#if ...
D3DKMT_ALIGN64 UINT64 Reserved[4];
#else
D3DKMT_ALIGN64 UINT64 Reserved[8];
#endif
} D3DKMT_QUERYSTATISTICS_PROCESS_VIDPNSOURCE_INFORMATION;
Member
Frame
CancelledFrame
QueuedPresent
Padding
IsVSyncEnabled
VSyncOnTotalTimeMs
VSyncOffKeepPhaseTotalTimeMs
VSyncOffNoPhaseTotalTimeMs
Reserved[4]
Reserved[8]
Anforderungen
Anforderung | Wert |
---|---|
Unterstützte Mindestversion (Server) | Windows Server 2022 |
Kopfzeile | d3dkmthk.h |