Verwenden von singly verknüpften Listen
Im folgenden Beispiel wird die InitializeSListHead-Funktion verwendet, um eine einfach verknüpfte Liste zu initialisieren, und die InterlockedPushEntrySList-Funktion zum Einfügen von 10 Elementen. Das Beispiel verwendet die InterlockedPopEntrySList-Funktion , um 10 Elemente zu entfernen, und die InterlockedFlushSList-Funktion , um zu überprüfen, ob die Liste leer ist.
#include <windows.h>
#include <malloc.h>
#include <stdio.h>
// Structure to be used for a list item; the first member is the
// SLIST_ENTRY structure, and additional members are used for data.
// Here, the data is simply a signature for testing purposes.
typedef struct _PROGRAM_ITEM {
SLIST_ENTRY ItemEntry;
ULONG Signature;
} PROGRAM_ITEM, *PPROGRAM_ITEM;
int main( )
{
ULONG Count;
PSLIST_ENTRY pFirstEntry, pListEntry;
PSLIST_HEADER pListHead;
PPROGRAM_ITEM pProgramItem;
// Initialize the list header to a MEMORY_ALLOCATION_ALIGNMENT boundary.
pListHead = (PSLIST_HEADER)_aligned_malloc(sizeof(SLIST_HEADER),
MEMORY_ALLOCATION_ALIGNMENT);
if( NULL == pListHead )
{
printf("Memory allocation failed.\n");
return -1;
}
InitializeSListHead(pListHead);
// Insert 10 items into the list.
for( Count = 1; Count <= 10; Count += 1 )
{
pProgramItem = (PPROGRAM_ITEM)_aligned_malloc(sizeof(PROGRAM_ITEM),
MEMORY_ALLOCATION_ALIGNMENT);
if( NULL == pProgramItem )
{
printf("Memory allocation failed.\n");
return -1;
}
pProgramItem->Signature = Count;
pFirstEntry = InterlockedPushEntrySList(pListHead,
&(pProgramItem->ItemEntry));
}
// Remove 10 items from the list and display the signature.
for( Count = 10; Count >= 1; Count -= 1 )
{
pListEntry = InterlockedPopEntrySList(pListHead);
if( NULL == pListEntry )
{
printf("List is empty.\n");
return -1;
}
pProgramItem = (PPROGRAM_ITEM)pListEntry;
printf("Signature is %d\n", pProgramItem->Signature);
// This example assumes that the SLIST_ENTRY structure is the
// first member of the structure. If your structure does not
// follow this convention, you must compute the starting address
// of the structure before calling the free function.
_aligned_free(pListEntry);
}
// Flush the list and verify that the items are gone.
pListEntry = InterlockedFlushSList(pListHead);
pFirstEntry = InterlockedPopEntrySList(pListHead);
if (pFirstEntry != NULL)
{
printf("Error: List is not empty.\n");
return -1;
}
_aligned_free(pListHead);
return 1;
}