D3D12_FEATURE_DATA_D3D12_OPTIONS13-Struktur (d3d12.h)
Syntax
typedef struct D3D12_FEATURE_DATA_D3D12_OPTIONS13 {
BOOL UnrestrictedBufferTextureCopyPitchSupported;
BOOL UnrestrictedVertexElementAlignmentSupported;
BOOL InvertedViewportHeightFlipsYSupported;
BOOL InvertedViewportDepthFlipsZSupported;
BOOL TextureCopyBetweenDimensionsSupported;
BOOL AlphaBlendFactorSupported;
} D3D12_FEATURE_DATA_D3D12_OPTIONS13;
Member
UnrestrictedBufferTextureCopyPitchSupported
Typ: _Out_ BOOL
UnrestrictedVertexElementAlignmentSupported
Typ: _Out_ BOOL
InvertedViewportHeightFlipsYSupported
Typ: _Out_ BOOL
InvertedViewportDepthFlipsZSupported
Typ: _Out_ BOOL
TextureCopyBetweenDimensionsSupported
Typ: _Out_ BOOL
AlphaBlendFactorSupported
Typ: _Out_ BOOL
Anforderungen
Unterstützte Mindestversion (Client) | Windows 11 Version 22H2 oder DirectX 12 Agility SDK 1.6 oder höher |
Kopfzeile | d3d12.h |