D3D12_FEATURE_DATA_D3D12_OPTIONS13-Struktur (d3d12.h)

Syntax

typedef struct D3D12_FEATURE_DATA_D3D12_OPTIONS13 {
  BOOL UnrestrictedBufferTextureCopyPitchSupported;
  BOOL UnrestrictedVertexElementAlignmentSupported;
  BOOL InvertedViewportHeightFlipsYSupported;
  BOOL InvertedViewportDepthFlipsZSupported;
  BOOL TextureCopyBetweenDimensionsSupported;
  BOOL AlphaBlendFactorSupported;
} D3D12_FEATURE_DATA_D3D12_OPTIONS13;

Member

UnrestrictedBufferTextureCopyPitchSupported

Typ: _Out_ BOOL

UnrestrictedVertexElementAlignmentSupported

Typ: _Out_ BOOL

InvertedViewportHeightFlipsYSupported

Typ: _Out_ BOOL

InvertedViewportDepthFlipsZSupported

Typ: _Out_ BOOL

TextureCopyBetweenDimensionsSupported

Typ: _Out_ BOOL

AlphaBlendFactorSupported

Typ: _Out_ BOOL

Anforderungen

   
Unterstützte Mindestversion (Client) Windows 11 Version 22H2 oder DirectX 12 Agility SDK 1.6 oder höher
Kopfzeile d3d12.h