HoloLens2 Anchor are Loaded in Origin after installed the Window Mixed Reality OpenXR App on HoloLens2

혜진 서 1 Reputation point
2023-06-18T01:32:27.4066667+00:00

I will tell you the process of the problem. Please follow me.

hololens2 streaming suddenly stopped working.

I'm using this command for streaming from a packaged Windows executable

(https://video2.skills-academy.com/en-us/windows/mixed-reality/develop/unreal/unreal-streaming?tabs=openxr)

User's image

https://docs.unrealengine.com/5.1/en-US/unreal-engine-5.1-release-notes/

After seeing this page, I installed window mixed reality openxr app from the Microsoft store on the HoloLens device, and streaming worked again. However, there is a phenomenon in which the anchor is continuously loaded at the origin position.

My questions are,

  1. Is it because I did not install window mixed reality openxr on the HoloLens that streaming did not work?
  2. Can't use the hololens anchor while streaming on the new system?

3.How can i use local anchor again while remote streaming?

HoloLens Development
HoloLens Development
HoloLens: A family of Microsoft self-contained, holographic devices that enable engagement with digital content and interaction with holograms in the surrounding environment.Development: The process of researching, productizing, and refining new or existing technologies.
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  1. 혜진 서 1 Reputation point
    2023-06-18T04:37:20.41+00:00

    I've resolved this problem It's because of my code..


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