Changes made to the C#script are not reflected in the executable file

MTEC_Togawa 0 Reputation points
2023-09-01T08:20:23.4966667+00:00

Using VisualStudio from UnityEditor, open a C# script file,

Make changes to the script.

Then, build on HoloLens2.

However, the changes I made are not reflected in the app.

In UnityEditor, the app will run according to the changes you make.

Changes made to game objects in the scene are reflected in the app.

For example, TMPro text content set from the Inspector.

When such an event occurs

What are the possible causes?

I am developing an app for HoloLens2 in the following environment.

・Unity 2020.3.48f1

・VisualStudio2019

・MRTK 2.7.3.0

*I'm sorry for my bad English.

HoloLens Development
HoloLens Development
HoloLens: A family of Microsoft self-contained, holographic devices that enable engagement with digital content and interaction with holograms in the surrounding environment.Development: The process of researching, productizing, and refining new or existing technologies.
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