How to update release level variables using RM rest APIs?

Recently one of the customer wanted to add a release variable using RM Rest APIs and I shared with him the following code. You can get the PAT token using the instructions mentioned here.

Powershell Sample

param (
[Parameter(Mandatory=$true)]
[ValidateNotNullOrEmpty()]
[string] $token
)

## Construct a basic auth head using PAT
function BasicAuthHeader()
{
param([string]$authtoken)

$ba = (":{0}" -f $authtoken)
$ba = [System.Text.Encoding]::UTF8.GetBytes($ba)
$ba = [System.Convert]::ToBase64String($ba)
$h = @{Authorization=("Basic{0}" -f $ba);ContentType="application/json"}
return $h
}
$getReleaseUri = "https://myaccount.vsrm.visualstudio.com/VSOnline/_apis/Release/releases/100?api-version=4.0-preview.4"

$h = BasicAuthHeader $token

$release = Invoke-RestMethod -Uri $getReleaseUri -Headers $h -Method Get

# Update an existing variable named d1 to its new value d5
$release.variables.d1.value = "d5";

####****************** update the modified object **************************
$release2 = $release | ConvertTo-Json -Depth 100
$release2 = [Text.Encoding]::UTF8.GetBytes($release2)

$updateReleaseUri = “https://myaccount.vsrm.visualstudio.com/defaultcollection/VSOnline/_apis/release/releases/100`?api-version=4.0-preview.4”
$content2 = Invoke-RestMethod -Uri $updateReleaseUri -Method Put -Headers $h -ContentType “application/json” -Body $release2 -Verbose -Debug

write-host "=========================================================="

C# Sample

string collectionUri = args[0];
string projectName = args[1];
string patToken = args[2];
int releaseId = int.Parse(args[3]);
VssConnection connection = new VssConnection(new Uri(collectionUri), new VssBasicCredential("username", patToken));
ReleaseHttpClient client = connection.GetClient<ReleaseHttpClient>();
var release = client.GetReleaseAsync(projectName, releaseId).Result;
var variableValue = new ConfigurationVariableValue();
variableValue.Value = "bar";
release.Variables.Add("foo", variableValue);
var updatedRelease = client.UpdateReleaseAsync(release, projectName, releaseId).Result;

You can get the complete solution from here.

Enjoy !!