Creators Club Communiqué 29

Team XNA isn’t just here in Redmond. It also includes many incredible Direct X/XNA MVPs from all around the world. We couldn’t do what we do without their input and assistance everyday!

Recently, inspired by Mr. Michael Klucher’s post about a PSD Plugin for Paint.NET, our own Shawn Hargreaves put out a call to action to turn that into an XNA Framework texture importer. This could let you add multi-layer .psd files directly to Visual Studio without having to flatten and export to other formats. MVP Matt Pettineo responded within three days with this Photoshop .psd importer for the XNA Framework Content Pipeline! But that’s not all! During that time Matt also shared a menu/UI system he wrote! How cool is that?

Finally, lots of questions surround Microsoft revealing the Zune HD and what it could mean for those who want to program applications and games for it using XNA Framework. All we can say is stay tuned next week during E3 for more news about Zune HD from Microsoft!

xxoo

~kathleen sanders

XNA Community Manager

Comments

  • Anonymous
    May 27, 2009
    PingBack from http://www.anith.com/?p=42252

  • Anonymous
    June 04, 2009
    The comment has been removed

  • Anonymous
    July 02, 2009
    The development of HD technology for the good news that one of

  • Anonymous
    July 20, 2009
    Introducing such a topic you'd like to congratulate you've let us know. Have good work

  • Anonymous
    November 29, 2009
    This is very good news was well informed that the followers of the issue I am. Thank you