Servant Design Pattern (Portal page)

This article describes the** Servant design pattern**. This is a behavioral design pattern, a category of design pattern used by software engineers, when writing computer programs.

Introduction

The Servant pattern is a design pattern, used in software engineering to encapsulate a service class that can be used to perform common tasks on a set of classes, rather than repeating the code in each class. The class is passed into the servant, which performs it's service on the class.

It is defined as a behavioral design pattern, because the servant is acting on the classes to change their behavior.

Benefits

The servant pattern helps keep code tidy and removes duplication.

Examples of the pattern

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See Also

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Community Resources

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References section

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