Inter-process communication with gRPC and Unix domain sockets
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This isn't the latest version of this article. For the current release, see the .NET 9 version of this article.
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For the current release, see the .NET 9 version of this article.
.NET supports inter-process communication (IPC) using gRPC. For more information about getting started with using gRPC to communicate between processes, see Inter-process communication with gRPC.
Unix domain sockets (UDS) is a widely supported IPC transport that's more efficient than TCP when the client and server are on the same machine. This article discusses how to configure gRPC communication over UDS.
Prerequisites
- .NET 5 or later
- Linux, macOS, or Windows 10/Windows Server 2019 or later
Server configuration
Unix domain sockets are supported by Kestrel, which is configured in Program.cs
:
var socketPath = Path.Combine(Path.GetTempPath(), "socket.tmp");
var builder = WebApplication.CreateBuilder(args);
builder.WebHost.ConfigureKestrel(serverOptions =>
{
serverOptions.ListenUnixSocket(socketPath, listenOptions =>
{
listenOptions.Protocols = HttpProtocols.Http2;
});
});
The preceding example:
- Configures Kestrel's endpoints in ConfigureKestrel.
- Calls ListenUnixSocket to listen to a UDS with the specified path.
- Creates a UDS endpoint that isn't configured to use HTTPS. For information about enabling HTTPS, see Kestrel HTTPS endpoint configuration.
Client configuration
GrpcChannel
supports making gRPC calls over custom transports. When a channel is created, it can be configured with a SocketsHttpHandler that has a custom ConnectCallback. The callback allows the client to make connections over custom transports and then send HTTP requests over that transport.
Note
Some connectivity features of GrpcChannel
, such as client side load balancing and channel status, can't be used together with Unix domain sockets.
Unix domain sockets connection factory example:
public class UnixDomainSocketsConnectionFactory
{
private readonly EndPoint endPoint;
public UnixDomainSocketsConnectionFactory(EndPoint endPoint)
{
this.endPoint = endPoint;
}
public async ValueTask<Stream> ConnectAsync(SocketsHttpConnectionContext _,
CancellationToken cancellationToken = default)
{
var socket = new Socket(AddressFamily.Unix, SocketType.Stream, ProtocolType.Unspecified);
try
{
await socket.ConnectAsync(this.endPoint, cancellationToken).ConfigureAwait(false);
return new NetworkStream(socket, true);
}
catch
{
socket.Dispose();
throw;
}
}
}
Using the custom connection factory to create a channel:
public static readonly string SocketPath = Path.Combine(Path.GetTempPath(), "socket.tmp");
public static GrpcChannel CreateChannel()
{
var udsEndPoint = new UnixDomainSocketEndPoint(SocketPath);
var connectionFactory = new UnixDomainSocketsConnectionFactory(udsEndPoint);
var socketsHttpHandler = new SocketsHttpHandler
{
ConnectCallback = connectionFactory.ConnectAsync
};
return GrpcChannel.ForAddress("http://localhost", new GrpcChannelOptions
{
HttpHandler = socketsHttpHandler
});
}
Channels created using the preceding code send gRPC calls over Unix domain sockets.
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