InputAudioQueue.InputCompleted Event

Definition

Event raised when a buffer has been filled up with recorded data.

public event EventHandler<AudioToolbox.InputCompletedEventArgs> InputCompleted;
member this.InputCompleted : EventHandler<AudioToolbox.InputCompletedEventArgs> 

Event Type

Remarks

This event is raised when the audio system has completely filled one of the buffers with audio data. You would typically connect to this event a method that would save the contents of the buffer to a disk, encode it using AudioFile or do some real-time processing with the audio packets.

Applies to