Solution3.IsDirty Property
Definition
Important
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Determines whether the solution is dirty (modified but not saved).
public:
property bool IsDirty { bool get(); void set(bool value); };
public:
property bool IsDirty { bool get(); void set(bool value); };
[System.Runtime.InteropServices.DispId(22)]
public bool IsDirty { [System.Runtime.InteropServices.DispId(22)] [System.Runtime.InteropServices.TypeLibFunc(64)] get; [System.Runtime.InteropServices.DispId(22)] [System.Runtime.InteropServices.TypeLibFunc(64)] set; }
[System.Runtime.InteropServices.DispId(22)]
public bool IsDirty { [System.Runtime.InteropServices.DispId(22)] get; [System.Runtime.InteropServices.DispId(22)] set; }
[<System.Runtime.InteropServices.DispId(22)>]
[<get: System.Runtime.InteropServices.DispId(22)>]
[<get: System.Runtime.InteropServices.TypeLibFunc(64)>]
[<set: System.Runtime.InteropServices.DispId(22)>]
[<set: System.Runtime.InteropServices.TypeLibFunc(64)>]
member this.IsDirty : bool with get, set
[<System.Runtime.InteropServices.DispId(22)>]
[<get: System.Runtime.InteropServices.DispId(22)>]
[<set: System.Runtime.InteropServices.DispId(22)>]
member this.IsDirty : bool with get, set
Public Property IsDirty As Boolean
Property Value
True if the solution is dirty, otherwise false.
Implements
- Attributes