GKTurnBasedMatch.Message Property

Definition

Gets or sets a message that is displayed to all the players in the match.

public virtual string Message { [Foundation.Export("message", ObjCRuntime.ArgumentSemantic.Copy)] get; [Foundation.Export("setMessage:", ObjCRuntime.ArgumentSemantic.Copy)] set; }
member this.Message : string with get, set

Property Value

(More documentation for this node is coming)

This value can be null.

Attributes

Applies to