GLKEffectPropertyLight.SpotDirection Property

Definition

public virtual OpenTK.Vector3 SpotDirection { [Foundation.Export("spotDirection", ObjCRuntime.ArgumentSemantic.UnsafeUnretained)] get; [Foundation.Export("setSpotDirection:", ObjCRuntime.ArgumentSemantic.UnsafeUnretained)] set; }
member this.SpotDirection : OpenTK.Vector3 with get, set

Property Value

Attributes

Applies to