MTLRenderCommandEncoder_Extensions.SetTessellationFactorBuffer Method
Definition
Important
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Sets the offset and stride value for a tessellation buffer.
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 10, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.TvOS, 10, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 12, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Unavailable(ObjCRuntime.PlatformName.WatchOS, ObjCRuntime.PlatformArchitecture.All, null)]
public static void SetTessellationFactorBuffer (this Metal.IMTLRenderCommandEncoder This, Metal.IMTLBuffer buffer, nuint offset, nuint instanceStride);
static member SetTessellationFactorBuffer : Metal.IMTLRenderCommandEncoder * Metal.IMTLBuffer * nuint * nuint -> unit
Parameters
The instance on which this method operates.
- buffer
- IMTLBuffer
- offset
- System.System.UIntPtr System.unativeint
- instanceStride
- System.System.UIntPtr System.unativeint
- Attributes