NodeCounts Class

Definition

The number of Compute Nodes in each Compute Node state.

public class NodeCounts
type NodeCounts = class
Public Class NodeCounts
Inheritance
NodeCounts

Constructors

NodeCounts()

Initializes a new instance of the NodeCounts class.

NodeCounts(Int32, Int32, Int32, Int32, Int32, Int32, Int32, Int32, Int32, Int32, Int32, Int32, Int32, Int32, Int32, Int32, Int32)

Initializes a new instance of the NodeCounts class.

Properties

Creating

Gets or sets the number of Compute Nodes in the creating state.

Deallocated

Gets or sets the number of Compute Nodes in the deallocated state.

Deallocating

Gets or sets the number of Compute Nodes in the deallocating state.

Idle

Gets or sets the number of Compute Nodes in the idle state.

LeavingPool

Gets or sets the number of Compute Nodes in the leavingPool state.

Offline

Gets or sets the number of Compute Nodes in the offline state.

Preempted

Gets or sets the number of Compute Nodes in the preempted state.

Rebooting

Gets or sets the count of Compute Nodes in the rebooting state.

Reimaging

Gets or sets the number of Compute Nodes in the reimaging state.

Running

Gets or sets the number of Compute Nodes in the running state.

Starting

Gets or sets the number of Compute Nodes in the starting state.

StartTaskFailed

Gets or sets the number of Compute Nodes in the startTaskFailed state.

Total

Gets or sets the total number of Compute Nodes.

Unknown

Gets or sets the number of Compute Nodes in the unknown state.

Unusable

Gets or sets the number of Compute Nodes in the unusable state.

UpgradingOS

Gets or sets the number of Compute Nodes in the upgradingOS state.

WaitingForStartTask

Gets or sets the number of Compute Nodes in the waitingForStartTask state.

Applies to