Entity.Static Property
Definition
Important
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Indicates whether this object originates from a model conversion that used the 'SceneGraphMode=static' parameter for conversion. These objects cannot be transformed individually or re-parented. Calling transform or re-parenting on a static object will return the 'ObjectStatic' error code.
public:
property bool Static { bool get(); };
public bool Static { get; }
member this.Static : bool
Public ReadOnly Property Static As Boolean