RendererInitOptions.ForceTransparencyWritesDepth Field

Definition

Forces depth writing for all objects rendered with either SeeThrough, or transparent PbrMaterials and ColorMaterials.

public: bool ForceTransparencyWritesDepth;
public bool ForceTransparencyWritesDepth;
val mutable ForceTransparencyWritesDepth : bool
Public ForceTransparencyWritesDepth As Boolean 

Field Value

Applies to