ShellRenderingSettings.Desaturation Property

Definition

Amount of color de-saturation to apply to the shell-rendered objects. Ranges from 0 (original color) to 1 (gray scale).

public:
 property float Desaturation { float get(); void set(float value); };
public float Desaturation { get; set; }
member this.Desaturation : single with get, set
Public Property Desaturation As Single

Property Value

Remarks

A InvalidParam error occurs if a value outside the [0;1] range is passed in.

Applies to