AdaptiveEvents Class
Definition
Important
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Adaptive event identifier definition list.
public class AdaptiveEvents : Microsoft.Bot.Builder.Dialogs.DialogEvents
type AdaptiveEvents = class
inherit DialogEvents
Public Class AdaptiveEvents
Inherits DialogEvents
- Inheritance
Constructors
AdaptiveEvents() |
Fields
ActivityReceived |
Event fired when an activity is received from the adapter (or a request to reprocess an activity). (Inherited from DialogEvents) |
AssignEntity |
Raised when an entity should be assigned to a property. |
BeginDialog |
Event fired when a dialog beginDialog() is called. (Inherited from DialogEvents) |
CancelDialog |
Event fired when a dialog is canceled. (Inherited from DialogEvents) |
ChooseEntity |
Raised when there are multiple possible resolutions of an entity. |
ChooseProperty |
Raised when there are multiple possible entity to property mappings. |
Custom |
Custom event. (Inherited from DialogEvents) |
EndOfActions |
Raised when all actions and ambiguity events have been finished. |
Error |
Event fired when there was an exception thrown in the system. (Inherited from DialogEvents) |
RecognizedIntent |
Raised when intent is recognized from utterance. |
RecognizeUtterance |
Raised when utterance is recieved. |
RepromptDialog |
Event fired when a dialog RepromptDialog is Called. (Inherited from DialogEvents) |
UnknownIntent |
Raised when no intent can be identified from utterance. |
VersionChanged |
Event which is fired when the system has detected that deployed code has changed the execution of dialogs between turns. (Inherited from DialogEvents) |