GeneratorExecutionContext.AddSource Method
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Overloads
AddSource(String, SourceText) |
Adds a SourceText to the compilation |
AddSource(String, String) |
Adds source code in the form of a String to the compilation. |
AddSource(String, SourceText)
- Source:
- GeneratorContexts.cs
- Source:
- GeneratorContexts.cs
- Source:
- GeneratorContexts.cs
- Source:
- GeneratorContexts.cs
- Source:
- GeneratorContexts.cs
- Source:
- GeneratorContexts.cs
- Source:
- GeneratorContexts.cs
- Source:
- GeneratorContexts.cs
- Source:
- GeneratorContexts.cs
- Source:
- GeneratorContexts.cs
- Source:
- GeneratorContexts.cs
- Source:
- GeneratorContexts.cs
- Source:
- GeneratorContexts.cs
- Source:
- GeneratorContexts.cs
Adds a SourceText to the compilation
public void AddSource (string hintName, Microsoft.CodeAnalysis.Text.SourceText sourceText);
member this.AddSource : string * Microsoft.CodeAnalysis.Text.SourceText -> unit
Public Sub AddSource (hintName As String, sourceText As SourceText)
Parameters
- hintName
- String
An identifier that can be used to reference this source text, must be unique within this generator
- sourceText
- SourceText
The SourceText to add to the compilation
Remarks
Directory separators "/" and "" are allowed in hintName
, they are normalized to "/" regardless of host platform.
Applies to
AddSource(String, String)
- Source:
- GeneratorContexts.cs
- Source:
- GeneratorContexts.cs
- Source:
- GeneratorContexts.cs
- Source:
- GeneratorContexts.cs
- Source:
- GeneratorContexts.cs
- Source:
- GeneratorContexts.cs
- Source:
- GeneratorContexts.cs
- Source:
- GeneratorContexts.cs
- Source:
- GeneratorContexts.cs
- Source:
- GeneratorContexts.cs
- Source:
- GeneratorContexts.cs
- Source:
- GeneratorContexts.cs
- Source:
- GeneratorContexts.cs
- Source:
- GeneratorContexts.cs
Adds source code in the form of a String to the compilation.
public void AddSource (string hintName, string source);
member this.AddSource : string * string -> unit
Public Sub AddSource (hintName As String, source As String)
Parameters
- hintName
- String
An identifier that can be used to reference this source text, must be unique within this generator
- source
- String
The source code to add to the compilation