HandInteractionTouch Class

Definition

public ref class HandInteractionTouch : UnityEngine::MonoBehaviour, Microsoft::MixedReality::Toolkit::Input::IMixedRealityTouchHandler, UnityEngine::EventSystems::IEventSystemHandler
[UnityEngine.AddComponentMenu("Scripts/MRTK/Examples/HandInteractionTouch")]
public class HandInteractionTouch : UnityEngine.MonoBehaviour, Microsoft.MixedReality.Toolkit.Input.IMixedRealityTouchHandler, UnityEngine.EventSystems.IEventSystemHandler
[<UnityEngine.AddComponentMenu("Scripts/MRTK/Examples/HandInteractionTouch")>]
type HandInteractionTouch = class
    inherit MonoBehaviour
    interface IMixedRealityTouchHandler
    interface IEventSystemHandler
Public Class HandInteractionTouch
Inherits MonoBehaviour
Implements IEventSystemHandler, IMixedRealityTouchHandler
Inheritance
UnityEngine.MonoBehaviour
HandInteractionTouch
Derived
Attributes
UnityEngine.AddComponentMenuAttribute
Implements
IMixedRealityTouchHandler UnityEngine.EventSystems.IEventSystemHandler

Constructors

HandInteractionTouch()

Fields

duration
OnTouchCompleted
OnTouchStarted
OnTouchUpdated
t

Explicit Interface Implementations

IMixedRealityTouchHandler.OnTouchCompleted(HandTrackingInputEventData)
IMixedRealityTouchHandler.OnTouchStarted(HandTrackingInputEventData)
IMixedRealityTouchHandler.OnTouchUpdated(HandTrackingInputEventData)

Applies to