CoreInteractionState Enum
Definition
Important
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A state with already defined state settting logic within an Interactive Element is considered a Core Interaction State.
public enum class CoreInteractionState
public enum CoreInteractionState
type CoreInteractionState =
Public Enum CoreInteractionState
- Inheritance
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CoreInteractionState
Fields
Clicked | 7 | Represents the Clicked state. By default, this state is set through a far interaction selection. |
Default | 0 | Represents the Default state. The Default state is only active when all other states are not active. |
Focus | 1 | Represents the Focus state. This state supports both near and far interaction. |
FocusFar | 3 | Represents the Focus state. This is a far interaction state. |
FocusNear | 2 | Represents the Focus Near state. This is a near interaction state |
SelectFar | 5 | Represents the Select Far state. This is a far interaction state. |
SpeechKeyword | 6 | Represents the Speech Keyword state. This state is set when a speech keyword is recognized. |
ToggleOff | 9 | Represents the Toggle Off state. By default, this state is set through a far interaction selection. |
ToggleOn | 8 | Represents the Toggle On state. By default, this state is set through a far interaction selection. |
Touch | 4 | Represents the Touch state. This is a near interaction state that also requires the attachment of a NearInteractionTouchable component to register touch input. |