InputRecordingBuffer.SetJointPose Method
Definition
Important
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Sets the pose of a given joint to be stored in the newest keyframe
public:
void SetJointPose(Microsoft::MixedReality::Toolkit::Utilities::Handedness handedness, Microsoft::MixedReality::Toolkit::Utilities::TrackedHandJoint joint, Microsoft::MixedReality::Toolkit::Utilities::MixedRealityPose pose);
public void SetJointPose (Microsoft.MixedReality.Toolkit.Utilities.Handedness handedness, Microsoft.MixedReality.Toolkit.Utilities.TrackedHandJoint joint, Microsoft.MixedReality.Toolkit.Utilities.MixedRealityPose pose);
member this.SetJointPose : Microsoft.MixedReality.Toolkit.Utilities.Handedness * Microsoft.MixedReality.Toolkit.Utilities.TrackedHandJoint * Microsoft.MixedReality.Toolkit.Utilities.MixedRealityPose -> unit
Public Sub SetJointPose (handedness As Handedness, joint As TrackedHandJoint, pose As MixedRealityPose)
Parameters
- handedness
- Handedness
- joint
- TrackedHandJoint
- pose
- MixedRealityPose