MixedRealityPlayspace.InverseTransformDirection(Vector3) Method
Definition
Important
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Transforms a direction from world to local space.
public:
static UnityEngine::Vector3 InverseTransformDirection(UnityEngine::Vector3 worldDirection);
public static UnityEngine.Vector3 InverseTransformDirection (UnityEngine.Vector3 worldDirection);
static member InverseTransformDirection : UnityEngine.Vector3 -> UnityEngine.Vector3
Public Shared Function InverseTransformDirection (worldDirection As Vector3) As Vector3
Parameters
- worldDirection
- UnityEngine.Vector3
The direction to be transformed.
Returns
UnityEngine.Vector3
The direction, in local space.