MixedRealityPlayspace.TransformDirection(Vector3) Method
Definition
Important
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Transforms a direction from local to world space.
public:
static UnityEngine::Vector3 TransformDirection(UnityEngine::Vector3 localDirection);
public static UnityEngine.Vector3 TransformDirection (UnityEngine.Vector3 localDirection);
static member TransformDirection : UnityEngine.Vector3 -> UnityEngine.Vector3
Public Shared Function TransformDirection (localDirection As Vector3) As Vector3
Parameters
- localDirection
- UnityEngine.Vector3
The direction to be transformed.
Returns
UnityEngine.Vector3
The direction, in world space.