MixedRealityPlayspace.TransformPoint(Vector3) Method
Definition
Important
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Transforms a position from local to world space.
public:
static UnityEngine::Vector3 TransformPoint(UnityEngine::Vector3 localPosition);
public static UnityEngine.Vector3 TransformPoint (UnityEngine.Vector3 localPosition);
static member TransformPoint : UnityEngine.Vector3 -> UnityEngine.Vector3
Public Shared Function TransformPoint (localPosition As Vector3) As Vector3
Parameters
- localPosition
- UnityEngine.Vector3
The position to be transformed.
Returns
UnityEngine.Vector3
The position, in world space.