PinchSlider.TickMarks Property
Definition
Important
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Property accessor of tickMarks, it contains the desired tick Marks. This will get rotated to match the slider axis.
public:
property UnityEngine::GameObject ^ TickMarks { UnityEngine::GameObject ^ get(); void set(UnityEngine::GameObject ^ value); };
public UnityEngine.GameObject TickMarks { get; set; }
member this.TickMarks : UnityEngine.GameObject with get, set
Public Property TickMarks As GameObject
Property Value
UnityEngine.GameObject