HandConstraintPalmUp.StartWorldLockReattachCheckCoroutine Method
Definition
Important
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Coroutine function called by the ManipulationHandler of the attached object whenever the object is done being manipulated by the user. This triggers a coroutine that checks to see whether the object should reattach to the hand.
public:
void StartWorldLockReattachCheckCoroutine();
public void StartWorldLockReattachCheckCoroutine ();
member this.StartWorldLockReattachCheckCoroutine : unit -> unit
Public Sub StartWorldLockReattachCheckCoroutine ()