AnchorSettings Struct

Definition

Settings related to management of the internal anchor graph.

[System.Serializable]
public struct AnchorSettings
[<System.Serializable>]
type AnchorSettings = struct
Public Structure AnchorSettings
Inheritance
AnchorSettings
Attributes

Fields

anchorSubsystem

Choice of subsystem that supplies anchors.

ARSessionOriginSource

GameObject which has (or will have) the ARSessionOrigin component, required when using AR Foundation.

ARSessionSource

GameObject which has (or will have) the ARSession component, required when using the AR Foundation.

MaxAnchorEdgeLength

The maximum distance between two anchors to connect them with a graph edge.

MaxLocalAnchors

The maximum number of local anchors in the internal anchor graph.

MinNewAnchorDistance

The minimum distance to the current closest anchor before creating a new anchor.

NullSubsystemInEditor

Use the Null anchor subsystem when running in Unity Editor.

Properties

IsValid

Check the validity of the settings.

UseDefaults

Ignore set values and use default behavior. When set, will reset all values to defaults.

Methods

InitToDefaults()

Init all fields to default values.

Applies to