LinkageSettings.AdjustmentFrame Field
Definition
Important
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The transform at which to apply the camera adjustment. This can't be the camera node, as its transform is overwritten every frame with head pose data. But the camera should be an attached descendant of this node.
[UnityEngine.Tooltip("The transform at which to apply the camera adjustment.")]
public UnityEngine.Transform AdjustmentFrame;
[<UnityEngine.Tooltip("The transform at which to apply the camera adjustment.")>]
val mutable AdjustmentFrame : UnityEngine.Transform
Public AdjustmentFrame As Transform
Field Value
UnityEngine.Transform
- Attributes
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UnityEngine.TooltipAttribute