IDTSComponentEvents.FireInformation Method
Definition
Important
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Raises an event containing information.
public:
void FireInformation(int informationCode, System::String ^ subComponent, System::String ^ description, System::String ^ helpFile, int helpContext, bool % fireAgain);
public void FireInformation (int informationCode, string subComponent, string description, string helpFile, int helpContext, ref bool fireAgain);
abstract member FireInformation : int * string * string * string * int * bool -> unit
Public Sub FireInformation (informationCode As Integer, subComponent As String, description As String, helpFile As String, helpContext As Integer, ByRef fireAgain As Boolean)
Parameters
- informationCode
- Int32
An Integer that identifies the informational message.
- subComponent
- String
A String that contains more detail about the event source.
- description
- String
The text of the message.
- helpFile
- String
The path to the Help file that contains detailed information.
- helpContext
- Int32
The identifier of the topic in the Help file.
- fireAgain
- Boolean
A Boolean that indicates this should continue firing or stop firing. A value of true indicates that it should continue firing.
Remarks
The definition of an information event is that it is a message important enough to always be displayed to most users. It differs from a warning in that no potential damage is implied, and it differs from logging in that it cannot be turned off or filtered and in that it can be handled by event handler.
Because firing of an event may be expensive, the run-time engine provides a mechanism for suppressing events that you are not interested in. Every event firing method has a FireAgain
parameter. If the value of this variable is false
, after the method returns, the caller will not fire this event again for the duration of the current execution.
Several of the events have a subComponent
parameter that allows for even greater granularity in event source identification.