AnchorPointAnimation Class
Definition
Important
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An anchor point animation working on the composition layer.
public sealed class AnchorPointAnimation : Microsoft.Toolkit.Uwp.UI.Animations.ImplicitAnimation<string,System.Numerics.Vector2>
type AnchorPointAnimation = class
inherit ImplicitAnimation<string, Vector2>
Public NotInheritable Class AnchorPointAnimation
Inherits ImplicitAnimation(Of String, Vector2)
- Inheritance
-
Windows.UI.Xaml.DependencyObjectAnchorPointAnimation
Constructors
AnchorPointAnimation() |
Properties
Delay |
Gets or sets the optional initial delay for the animation. (Inherited from Animation) |
DelayBehavior |
Gets or sets the delay behavior for the animation. The default value is set to Windows.UI.Composition.AnimationDelayBehavior.SetInitialValueBeforeDelay. This value is applicable when the current animation is used as either an implicit composition animation, or an explicit composition animation. If the current animation is instead running on the XAML layer (if used through CustomAnimation<TValue,TKeyFrame>), it will be ignored. (Inherited from Animation) |
Duration |
Gets or sets the animation duration. (Inherited from Animation) |
EasingMode |
Gets or sets the optional easing function mode for the animation. (Inherited from Animation) |
EasingType |
Gets or sets the optional easing function type for the animation. (Inherited from Animation) |
ExplicitTarget |
Gets the explicit target for the animation. This is the primary target property that is animated. (Inherited from Animation<TValue,TKeyFrame>) |
From |
Gets or sets the optional starting value for the animation. (Inherited from Animation<TValue,TKeyFrame>) |
ImplicitTarget |
Gets or sets the optional implicit target for the animation. This can act as a trigger property for the animation. (Inherited from ImplicitAnimation<TValue,TKeyFrame>) |
KeyFrames |
Gets or sets the optional keyframe collection for the current animation. Setting this will overwrite the To and From values. (Inherited from Animation<TValue,TKeyFrame>) |
Repeat |
Gets or sets the repeat option for the animation. (Inherited from Animation) |
To |
Gets or sets the final value for the animation. (Inherited from Animation<TValue,TKeyFrame>) |
Methods
AppendToBuilder(AnimationBuilder, Nullable<TimeSpan>, Nullable<TimeSpan>, Nullable<EasingType>, Nullable<EasingMode>) |
Appends the current animation to a target AnimationBuilder instance. This method is used when the current ITimeline instance is explicitly triggered. (Inherited from Animation<TValue,TKeyFrame>) |
AppendToBuilder(INormalizedKeyFrameAnimationBuilder<TKeyFrame>, Nullable<EasingType>, Nullable<EasingMode>) |
Appends the current keyframe values to a target INormalizedKeyFrameAnimationBuilder<T> instance. This method will also automatically generate keyframes for To and From. (Inherited from Animation<TValue,TKeyFrame>) |
GetAnimation(UIElement, String) |
Gets a Windows.UI.Composition.CompositionAnimation from the current node. This animation might be used either as an implicit show/hide animation, or as a direct implicit animation. (Inherited from ImplicitAnimation<TValue,TKeyFrame>) |
GetParsedValues() |
Gets the parsed |
Events
AnimationPropertyChanged |
Raised whenever a property that influences the animation changes. This event is used by ImplicitAnimationSet to update the animations collection assigned to a target Windows.UI.Xaml.UIElement when any of the individual animations is modified. (Inherited from ImplicitAnimation<TValue,TKeyFrame>) |