OleUndoEngine.UndoUnit.IOleParentUndoUnit.Add(IOleUndoUnit) Method
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Adds an undo unit to the parent collection.
virtual void Microsoft.VisualStudio.OLE.Interop.IOleParentUndoUnit.Add(Microsoft::VisualStudio::OLE::Interop::IOleUndoUnit ^ pUU) = Microsoft::VisualStudio::OLE::Interop::IOleParentUndoUnit::Add;
virtual void Microsoft.VisualStudio.OLE.Interop.IOleParentUndoUnit.Add(Microsoft::VisualStudio::OLE::Interop::IOleUndoUnit ^ pUU) = Microsoft::VisualStudio::OLE::Interop::IOleParentUndoUnit::Add;
void Microsoft.VisualStudio.OLE.Interop.IOleParentUndoUnit.Add(Microsoft::VisualStudio::OLE::Interop::IOleUndoUnit const & pUU);
void IOleParentUndoUnit.Add (Microsoft.VisualStudio.OLE.Interop.IOleUndoUnit pUU);
abstract member Microsoft.VisualStudio.OLE.Interop.IOleParentUndoUnit.Add : Microsoft.VisualStudio.OLE.Interop.IOleUndoUnit -> unit
override this.Microsoft.VisualStudio.OLE.Interop.IOleParentUndoUnit.Add : Microsoft.VisualStudio.OLE.Interop.IOleUndoUnit -> unit
Sub Add (pUU As IOleUndoUnit) Implements IOleParentUndoUnit.Add
Parameters
- pUU
- IOleUndoUnit
The IOleUndoUnit to add.