MDLLightProbe.ReflectiveTexture Property

Definition

Gets the cube map that represents the scene as seen from the viewpoint of the light probe.

public virtual ModelIO.MDLTexture ReflectiveTexture { [Foundation.Export("reflectiveTexture", ObjCRuntime.ArgumentSemantic.Strong)] get; }
member this.ReflectiveTexture : ModelIO.MDLTexture

Property Value

(More documentation for this node is coming)

This value can be null.

Attributes

Applies to