SCNLight.Gobo Property

Definition

Gets or sets a geometric stencil for the light.

[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 9, ObjCRuntime.PlatformArchitecture.All, null)]
public virtual SceneKit.SCNMaterialProperty Gobo { [Foundation.Export("gobo")] [ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 9, ObjCRuntime.PlatformArchitecture.All, null)] get; }
member this.Gobo : SceneKit.SCNMaterialProperty

Property Value

Attributes

Applies to