SCNNode Class
Definition
Important
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A node in the scene graph.
[Foundation.Register("SCNNode", true)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.WatchOS, 3, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 8, 0, ObjCRuntime.PlatformArchitecture.All, null)]
public class SCNNode : Foundation.NSObject, Foundation.INSCopying, Foundation.INSSecureCoding, IDisposable, SceneKit.ISCNActionable, SceneKit.ISCNAnimatable, SceneKit.ISCNBoundingVolume, System.Collections.Generic.IEnumerable<SceneKit.SCNNode>
[Foundation.Register("SCNNode", true)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.WatchOS, 3, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 8, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 8, ObjCRuntime.PlatformArchitecture.All, null)]
public class SCNNode : Foundation.NSObject, Foundation.INSCopying, Foundation.INSSecureCoding, IDisposable, SceneKit.ISCNActionable, SceneKit.ISCNAnimatable, SceneKit.ISCNBoundingVolume, System.Collections.Generic.IEnumerable<SceneKit.SCNNode>
type SCNNode = class
inherit NSObject
interface INSCoding
interface INativeObject
interface IDisposable
interface INSCopying
interface INSSecureCoding
interface ISCNActionable
interface ISCNAnimatable
interface ISCNBoundingVolume
interface IEnumerable
interface seq<SCNNode>
- Inheritance
- Derived
- Attributes
- Implements
Constructors
SCNNode() |
Default constructor, initializes a new instance of this class. |
SCNNode(IntPtr) |
A constructor used when creating managed representations of unmanaged objects; Called by the runtime. |
SCNNode(NSCoder) |
A constructor that initializes the object from the data stored in the unarchiver object. |
SCNNode(NSObjectFlag) |
Constructor to call on derived classes to skip initialization and merely allocate the object. |
Properties
ActionKeys |
Gets the list of keys for which there are actions. |
AudioPlayers |
Gets a list of the currently attached audio players. |
Camera |
Gets or sets the camera on the node. |
CanBecomeFocused | |
CastsShadow |
Gets or sets a Boolean value that controls whether the node contents are rendered into shadow maps. |
CategoryBitMask |
Gets or sets the category bit mask. |
ChildNodes |
Gets the children of the node. |
Class | (Inherited from NSObject) |
ClassHandle |
The handle for this class. |
Constraints |
Gets or sets the list of constraints on the node. |
DebugDescription |
A developer-meaningful description of this object. (Inherited from NSObject) |
Description |
Description of the object, the Objective-C version of ToString. (Inherited from NSObject) |
EulerAngles |
Gets or sets the Euler angles that define the node's orientation. |
Filters |
Gets or sets the Core Image filters to apply to the node's rendered contents. |
FocusBehavior | |
FocusItemContainer |
Gets the container that manages focus information for child focus items. |
Frame |
Gets the frame of the node, in the coordinate system of the parent focus environment. |
Geometry |
Gets the geometry for the node. |
Handle |
Handle (pointer) to the unmanaged object representation. (Inherited from NSObject) |
Hidden |
Gets or sets a Boolean value that hides or shows the node's contents. |
IsDirectBinding | (Inherited from NSObject) |
IsProxy | (Inherited from NSObject) |
Light |
Gets or sets an attached light. |
LocalFront | |
LocalRight | |
LocalUp | |
Morpher |
Gets or sets the object that blends the node's geometry. |
MovabilityHint |
Gets or sets a value that controls how the node's contents visually respond to motion effects. |
Name |
Gets or sets a descriptive name for the node |
Opacity |
Gets or sets the opacity of the node's contents. |
Orientation |
Gets or sets the orientation of the node. |
ParentFocusEnvironment |
Gets the parent focus environment. |
ParentNode |
Gets the parent node. |
ParticleSystems |
Gets an array that contains the particle systems that are attached to the node. |
Paused |
Gets or sets a Boolean value that controls whether animations on the node's contents are paused. |
PhysicsBody |
Gets or sets the node's physics body. |
PhysicsField |
Gets or sets the node's physics field. |
Pivot |
Gets or sets the point about which the node pivots, rotates, and scales. |
Position |
Gets or sets the node's position in the scene. |
PreferredFocusedView | |
PreferredFocusEnvironments | |
PresentationNode |
Gets a representation of the node as it appears on the screen. |
RendererDelegate |
Gets or sets the rendering delegate for the node. |
RenderingOrder |
Gets or sets the rendering order for the node. |
RetainCount |
Returns the current Objective-C retain count for the object. (Inherited from NSObject) |
Rotation |
Gets or sets the node's rotation. |
Scale |
Gets or sets the scale factor for the node. |
Self | (Inherited from NSObject) |
Skinner |
Gets or sets the skinner for skeletal animations. |
Superclass | (Inherited from NSObject) |
SuperHandle |
Handle used to represent the methods in the base class for this NSObject. (Inherited from NSObject) |
Transform |
Gets or sets the parent-relative transform of the node. |
WeakRendererDelegate |
Gets or sets a weak reference to the renderer delegate. |
WorldFront | |
WorldOrientation | |
WorldPosition | |
WorldRight | |
WorldTransform |
Gets or sets the world-relative transform for the node. |
WorldUp | |
Zone | (Inherited from NSObject) |
Methods
Add(SCNNode) |
Adds |
AddAnimation(CAAnimation, NSString) |
Adds the |
AddAnimation(CAAnimation, String) |
Adds the |
AddAnimation(SCNAnimationPlayer, NSString) | |
AddAudioPlayer(SCNAudioPlayer) |
Adds the |
AddChildNode(SCNNode) |
Adds the specified |
AddNodes(SCNNode[]) |
Adds the specified |
AddObserver(NSObject, NSString, NSKeyValueObservingOptions, IntPtr) |
Registers an object for being observed externally (using NSString keyPath). Observed changes are dispatched to the observer’s object ObserveValue(NSString, NSObject, NSDictionary, IntPtr) method. (Inherited from NSObject) |
AddObserver(NSObject, String, NSKeyValueObservingOptions, IntPtr) |
Registers an object for being observed externally (using string keyPath). Observed changes are dispatched to the observer’s object ObserveValue(NSString, NSObject, NSDictionary, IntPtr) method. (Inherited from NSObject) |
AddObserver(NSString, NSKeyValueObservingOptions, Action<NSObservedChange>) |
Registers an object for being observed externally using an arbitrary method. (Inherited from NSObject) |
AddObserver(String, NSKeyValueObservingOptions, Action<NSObservedChange>) |
Registers an object for being observed externally using an arbitrary method. (Inherited from NSObject) |
AddParticleSystem(SCNParticleSystem) |
Adds the specified particle system |
AwakeFromNib() |
Called after the object has been loaded from the nib file. Overriders must call base.AwakeFromNib(). (Inherited from NSObject) |
BeginInvokeOnMainThread(Action) | (Inherited from NSObject) |
BeginInvokeOnMainThread(Selector, NSObject) |
Invokes asynchrously the specified code on the main UI thread. (Inherited from NSObject) |
Bind(NSString, NSObject, String, NSDictionary) | (Inherited from NSObject) |
Bind(String, NSObject, String, NSDictionary) |
Obsolete.
(Inherited from NSObject)
|
BindingInfo(String) |
Obsolete.
(Inherited from NSObject)
|
BindingOptionDescriptions(String) |
Obsolete.
(Inherited from NSObject)
|
BindingValueClass(String) |
Obsolete.
(Inherited from NSObject)
|
Clone() |
Creates and returns a recursive copy of the node and its children. |
CommitEditing() | (Inherited from NSObject) |
CommitEditing(NSObject, Selector, IntPtr) | (Inherited from NSObject) |
ConformsToProtocol(IntPtr) |
Invoked to determine if this object implements the specified protocol. (Inherited from NSObject) |
ConvertPositionFromNode(SCNVector3, SCNNode) |
Converts |
ConvertPositionToNode(SCNVector3, SCNNode) |
Converts |
ConvertTransformFromNode(SCNMatrix4, SCNNode) |
Converts |
ConvertTransformToNode(SCNMatrix4, SCNNode) |
Converts |
ConvertVectorFromNode(SCNVector3, SCNNode) | |
ConvertVectorToNode(SCNVector3, SCNNode) | |
Copy() |
Performs a copy of the underlying Objective-C object. (Inherited from NSObject) |
Copy(NSZone) |
Performs a copy of the underlying Objective-C object. |
Create() |
Creates a new empty Scene Kit node. |
DangerousAutorelease() | (Inherited from NSObject) |
DangerousRelease() | (Inherited from NSObject) |
DangerousRetain() | (Inherited from NSObject) |
DidChange(NSKeyValueChange, NSIndexSet, NSString) |
Indicates a change occurred to the indexes for a to-many relationship. (Inherited from NSObject) |
DidChange(NSString, NSKeyValueSetMutationKind, NSSet) | (Inherited from NSObject) |
DidChangeValue(String) |
Indicates that a change occurred on the specified key. (Inherited from NSObject) |
DidHintFocusMovement(UIFocusMovementHint) |
Called when the user's finger moves on the device or pad, to alert the Node that a focus change may occur. |
DidUpdateFocus(UIFocusUpdateContext, UIFocusAnimationCoordinator) | |
Dispose() |
Releases the resources used by the NSObject object. (Inherited from NSObject) |
Dispose(Boolean) |
Releases the resources used by the SCNNode object. |
DoesNotRecognizeSelector(Selector) |
Indicates that this object does not recognize the specified selector. (Inherited from NSObject) |
EncodeTo(NSCoder) |
Encodes the state of the object on the provided encoder |
EnumerateChildNodes(SCNNodeHandler) |
Runs the provided |
EnumerateChildNodes(SCNNodePredicate) |
Obsolete.
Deprecated. Do not use. |
EnumerateHierarchy(SCNNodeHandler) |
Recursively runs the provided |
Equals(NSObject) | (Inherited from NSObject) |
Equals(Object) | (Inherited from NSObject) |
ExposedBindings() | (Inherited from NSObject) |
FindChildNode(String, Boolean) |
Searches for a child with the specified name. |
FindNodes(SCNNodePredicate) |
Returns an array of all descendant nodes that match the provided |
FlattenedClone() |
Creates and returns a flattened copy of the node and its all of its descendants. |
FromGeometry(SCNGeometry) |
Creates a node from the provided |
FromModelObject(MDLObject) |
Creates a node from the provided Model IO object. |
GetAction(String) |
Returns the action that is identified by the supplied |
GetAnimation(NSString) |
Developers should not use this deprecated method. Developers should use 'GetAnimationPlayer' instead. |
GetAnimation(String) |
Returns the animation that is identified by the supplied |
GetAnimationKeys() |
Returns an array that contains all of the animations that are attached to the node. |
GetAnimationPlayer(NSString) | |
GetBindingInfo(NSString) | (Inherited from NSObject) |
GetBindingOptionDescriptions(NSString) | (Inherited from NSObject) |
GetBindingValueClass(NSString) | (Inherited from NSObject) |
GetBoundingBox(SCNVector3, SCNVector3) |
Stores the vectors that define the node's bounding box in |
GetBoundingSphere(SCNVector3, nfloat) |
Stores the vectors that define the node's bounding sphere in |
GetDictionaryOfValuesFromKeys(NSString[]) |
Retrieves the values of the specified keys. (Inherited from NSObject) |
GetEnumerator() |
Gets an enumerator for iterating over the node's descendants. |
GetHashCode() |
Generates a hash code for the current instance. (Inherited from NSObject) |
GetMethodForSelector(Selector) | (Inherited from NSObject) |
GetNativeField(String) |
Obsolete.
(Inherited from NSObject)
|
GetNativeHash() | (Inherited from NSObject) |
HasActions() |
Gets a Boolean value that tells whether the node is running any actions. |
HitTest(SCNVector3, SCNVector3, NSDictionary) |
Returns an array of hit test results for descendant nodes that intersect with a line between |
HitTest(SCNVector3, SCNVector3, SCNHitTestOptions) |
Returns an array of hit test results for descendant nodes that intersect with a line between |
Init() | (Inherited from NSObject) |
InitializeHandle(IntPtr, String) | (Inherited from NSObject) |
InitializeHandle(IntPtr) | (Inherited from NSObject) |
InsertChildNode(SCNNode, nint) |
Inserts the provided |
Invoke(Action, Double) | (Inherited from NSObject) |
Invoke(Action, TimeSpan) | (Inherited from NSObject) |
InvokeOnMainThread(Action) | (Inherited from NSObject) |
InvokeOnMainThread(Selector, NSObject) |
Invokes synchrously the specified code on the main UI thread. (Inherited from NSObject) |
IsAnimationPaused(NSString) |
Returns a Boolean value that tells whether the animation that is identified by the specified |
IsAnimationPaused(String) |
Returns a Boolean value that tells whether the animation that is identified by the specified |
IsEqual(NSObject) | (Inherited from NSObject) |
IsKindOfClass(Class) | (Inherited from NSObject) |
IsMemberOfClass(Class) | (Inherited from NSObject) |
LocalRotate(SCNQuaternion) | |
LocalTranslate(SCNVector3) | |
Look(SCNVector3, SCNVector3, SCNVector3) | |
Look(SCNVector3) | |
MarkDirty() |
Promotes a regular peer object (IsDirectBinding is true) into a toggleref object. (Inherited from NSObject) |
MutableCopy() |
Creates a mutable copy of the specified NSObject. (Inherited from NSObject) |
ObjectDidEndEditing(NSObject) | (Inherited from NSObject) |
ObserveValue(NSString, NSObject, NSDictionary, IntPtr) |
Indicates that the value at the specified keyPath relative to this object has changed. (Inherited from NSObject) |
PauseAnimation(NSString) |
Pauses the animation that is identified by the provided |
PauseAnimation(String) |
Pauses the animation that is identified by the provided |
PerformSelector(Selector, NSObject, Double, NSString[]) | (Inherited from NSObject) |
PerformSelector(Selector, NSObject, Double) |
Invokes the selector on the current instance and if the |
PerformSelector(Selector, NSObject, NSObject) | (Inherited from NSObject) |
PerformSelector(Selector, NSObject) | (Inherited from NSObject) |
PerformSelector(Selector, NSThread, NSObject, Boolean, NSString[]) | (Inherited from NSObject) |
PerformSelector(Selector, NSThread, NSObject, Boolean) | (Inherited from NSObject) |
PerformSelector(Selector) | (Inherited from NSObject) |
PrepareForInterfaceBuilder() | (Inherited from NSObject) |
RemoveAction(String) |
Removes the action that is identified by the provided |
RemoveAllActions() |
Removes all actions from the node. |
RemoveAllAnimations() |
Removes all animations from the node. |
RemoveAllAudioPlayers() |
emoves all audio players from the node. |
RemoveAllParticleSystems() |
emoves all particle systems from the node. |
RemoveAnimation(NSString, nfloat) |
Removes the animation that is identified by the provided |
RemoveAnimation(NSString) |
Removes the animation that is identified by the provided |
RemoveAnimation(String, nfloat) |
Removes the animation that is identified by the provided |
RemoveAnimation(String) |
Removes the animation that is identified by the provided |
RemoveAnimationUsingBlendOutDuration(NSString, nfloat) | |
RemoveAudioPlayer(SCNAudioPlayer) |
Removes the specified audio |
RemoveFromParentNode() |
Removes this node from the parent node. |
RemoveObserver(NSObject, NSString, IntPtr) |
Stops the specified observer from receiving further notifications of changed values for the specified keyPath and context. (Inherited from NSObject) |
RemoveObserver(NSObject, NSString) |
Stops the specified observer from receiving further notifications of changed values for the specified keyPath. (Inherited from NSObject) |
RemoveObserver(NSObject, String, IntPtr) |
Stops the specified observer from receiving further notifications of changed values for the specified keyPath and context. (Inherited from NSObject) |
RemoveObserver(NSObject, String) |
Stops the specified observer from receiving further notifications of changed values for the specified keyPath. (Inherited from NSObject) |
RemoveParticleSystem(SCNParticleSystem) |
Removes the specified particle |
ReplaceChildNode(SCNNode, SCNNode) |
Replaces the specified |
RespondsToSelector(Selector) |
Whether this object recognizes the specified selector. (Inherited from NSObject) |
ResumeAnimation(NSString) |
Resumes the animation that is identified by the provided |
ResumeAnimation(String) |
Resumes the animation that is identified by the provided |
Rotate(SCNQuaternion, SCNVector3) | |
RunAction(SCNAction, Action) |
Adds the provided |
RunAction(SCNAction, String, Action) |
Adds the provided |
RunAction(SCNAction, String) |
Adds the provided |
RunAction(SCNAction) |
Adds the provided |
SetBoundingBox(SCNVector3, SCNVector3) |
Sets the bounding box of the node. |
SetNativeField(String, NSObject) |
Obsolete.
(Inherited from NSObject)
|
SetNeedsFocusUpdate() | |
SetNilValueForKey(NSString) |
Sets the value of the specified key to null. (Inherited from NSObject) |
SetSpeed(nfloat, NSString) | |
SetValueForKey(NSObject, NSString) |
Sets the value of the property specified by the key to the specified value. (Inherited from NSObject) |
SetValueForKeyPath(IntPtr, NSString) |
A constructor used when creating managed representations of unmanaged objects; Called by the runtime. (Inherited from NSObject) |
SetValueForKeyPath(NSObject, NSString) |
Sets the value of a property that can be reached using a keypath. (Inherited from NSObject) |
SetValueForUndefinedKey(NSObject, NSString) |
Indicates an attempt to write a value to an undefined key. If not overridden, raises an NSUndefinedKeyException. (Inherited from NSObject) |
SetValuesForKeysWithDictionary(NSDictionary) |
Sets the values of this NSObject to those in the specified dictionary. (Inherited from NSObject) |
ShouldUpdateFocus(UIFocusUpdateContext) | |
ToString() |
Returns a string representation of the value of the current instance. (Inherited from NSObject) |
Unbind(NSString) | (Inherited from NSObject) |
Unbind(String) |
Obsolete.
(Inherited from NSObject)
|
UpdateFocusIfNeeded() | |
ValueForKey(NSString) |
Returns the value of the property associated with the specified key. (Inherited from NSObject) |
ValueForKeyPath(NSString) |
Returns the value of a property that can be reached using a keypath. (Inherited from NSObject) |
ValueForUndefinedKey(NSString) |
Indicates an attempt to read a value of an undefined key. If not overridden, raises an NSUndefinedKeyException. (Inherited from NSObject) |
WillChange(NSKeyValueChange, NSIndexSet, NSString) |
Indicates that the values of the specified indices in the specified key are about to change. (Inherited from NSObject) |
WillChange(NSString, NSKeyValueSetMutationKind, NSSet) | (Inherited from NSObject) |
WillChangeValue(String) |
Indicates that the value of the specified key is about to change. (Inherited from NSObject) |
Explicit Interface Implementations
IEnumerable.GetEnumerator() |
Gets an enumerator for the node's children. |