SKAction.CreateChangeReverbBy(Single, Double) Method
Definition
Important
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Changes the reverb of an SKAudioNode.
[Foundation.Export("changeReverbBy:duration:")]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 9, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 11, ObjCRuntime.PlatformArchitecture.Arch64, null)]
public static SpriteKit.SKAction CreateChangeReverbBy (float by, double duration);
static member CreateChangeReverbBy : single * double -> SpriteKit.SKAction
Parameters
- by
- Single
- duration
- Double
Returns
- Attributes