SKPhysicsBody.CategoryBitMask Property
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Gets or sets a bitmask that determines the contact and collision behavior of the physics body.
public virtual uint CategoryBitMask { [Foundation.Export("categoryBitMask")] get; [Foundation.Export("setCategoryBitMask:")] set; }
member this.CategoryBitMask : uint32 with get, set
Property Value
- Attributes