SKPhysicsWorldBodiesAlongRayStartEnumeratorHandler Delegate
Definition
Important
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The delegate used for enumerating bodies that fall along a ray when used with M:SpriteKit.SKPhysicsWorld.EnumerateBodies(System.Drawing.PointF,System.Drawing.PointF,SpriteKit.SKPhysicsWorldBodiesAlongRayStartEnumeratorHandler*.
public delegate void SKPhysicsWorldBodiesAlongRayStartEnumeratorHandler(SKPhysicsBody body, CGPoint point, CGVector normal, out bool stop);
type SKPhysicsWorldBodiesAlongRayStartEnumeratorHandler = delegate of SKPhysicsBody * CGPoint * CGVector * -> unit
Parameters
- body
- SKPhysicsBody
- point
- CGPoint
- normal
- CGVector
- stop
- Boolean