SKTileMapNode.GetTileGroup(nuint, nuint) Method
Definition
Important
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Gets the SKTileGroup for the tile at the specified position.
[Foundation.Export("tileGroupAtColumn:row:")]
public virtual SpriteKit.SKTileGroup GetTileGroup (nuint column, nuint row);
abstract member GetTileGroup : nuint * nuint -> SpriteKit.SKTileGroup
override this.GetTileGroup : nuint * nuint -> SpriteKit.SKTileGroup
Parameters
- column
- System.System.UIntPtr System.unativeint
- row
- System.System.UIntPtr System.unativeint
Returns
- Attributes