AsyncCodeActivityContext.UserState Property
Definition
Important
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Gets or sets a user-defined object associated with the current asynchronous activity.
public:
property System::Object ^ UserState { System::Object ^ get(); void set(System::Object ^ value); };
public object UserState { get; set; }
member this.UserState : obj with get, set
Public Property UserState As Object
Property Value
The user-defined object.
Applies to
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