DesignerSerializationManager.IDesignerSerializationManager.CreateInstance Method
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Implements the CreateInstance(Type, ICollection, String, Boolean) method.
virtual System::Object ^ System.ComponentModel.Design.Serialization.IDesignerSerializationManager.CreateInstance(Type ^ type, System::Collections::ICollection ^ arguments, System::String ^ name, bool addToContainer) = System::ComponentModel::Design::Serialization::IDesignerSerializationManager::CreateInstance;
object IDesignerSerializationManager.CreateInstance (Type type, System.Collections.ICollection arguments, string name, bool addToContainer);
object IDesignerSerializationManager.CreateInstance (Type type, System.Collections.ICollection? arguments, string? name, bool addToContainer);
abstract member System.ComponentModel.Design.Serialization.IDesignerSerializationManager.CreateInstance : Type * System.Collections.ICollection * string * bool -> obj
override this.System.ComponentModel.Design.Serialization.IDesignerSerializationManager.CreateInstance : Type * System.Collections.ICollection * string * bool -> obj
Function CreateInstance (type As Type, arguments As ICollection, name As String, addToContainer As Boolean) As Object Implements IDesignerSerializationManager.CreateInstance
Parameters
- type
- Type
The data type to create.
- arguments
- ICollection
The arguments to pass to the constructor for this type.
- name
- String
The name of the object. This name can be used to access the object later through GetInstance(String). If null
is passed, the object is still created but cannot be accessed by name.
- addToContainer
- Boolean
true
to add this object to the design container. The object must implement IComponent for this to have any effect.
Returns
The newly created object instance.