Int16AnimationUsingKeyFrames.AddChild(Object) Method
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Adds a child Int16KeyFrame to this Int16AnimationUsingKeyFrames.
protected:
virtual void AddChild(System::Object ^ child);
protected virtual void AddChild (object child);
abstract member AddChild : obj -> unit
override this.AddChild : obj -> unit
Protected Overridable Sub AddChild (child As Object)
Parameters
- child
- Object
The object to be added as the child of this Int16AnimationUsingKeyFrames.
Exceptions
The parameter child
is not a Int16KeyFrame.
Remarks
This method allows Int16KeyFrame objects to be direct children of a Int16AnimationUsingKeyFrames object in markup.
Applies to
Collaborate with us on GitHub
The source for this content can be found on GitHub, where you can also create and review issues and pull requests. For more information, see our contributor guide.